"Too bad it couldn't have killed them all within the first five minutes."
Sees to it to go the more traditional comic book-style route, merging with the other dubious genres of horror and stupid teenagers.I did not see the originating Jeepers Creepers in the summer of 2001 as that was when I relocated to New York City, nor did I care enough to catch up with it. And based on the sequel, I couldn’t have possibly missed much. An overlong monster movie, the monster being some sort of humanized amalgamation of a locust and a bat, appears early on in a faded red wheatfield, swooping off of a scarecrow’s post to snag his little blonde boy prey and fly off. (Later, following a decapitation, numerous homemade harpoon holes, etc., the indestructible thing loses a leg and literally must employ its grasshopping skills for grand laughter.) The rest of the movie is mostly relegated to a busted-down school bus (two separate flat tire incidents) filled with jocks, a couple of nerds and bimbos to add further imbalance. To stay on the bus, or get off?, is the longest question it asks, and the most demanding of the audience. A well-made suspense film can really benefit from the claustrophobia of a limited setting (remember the café in Deterrence? Didn’t think so), but the slaughterfest drags on and on. After the adult supervision is removed, it’s a long time before any more deaths take place, and when they do, it’s blurred, rushed, muddled, and unsatisfying. The visual effects, much like the dinky lore this attempts to drum up, are laughable, lame, unconvincing. The terror of insects displayed throughout cannot be any more distant from the spectrum of their evolution in Mimic. One of the most contrived and convenient plot excuses has to be from the girl who faints into an explanatory premonition, granting her the frivolous keys to the bloated and otherwise meaninglessness of the creature’s myth. The set up for the third installment has been laid, but hopefully its rest will surpass the next 23 years.[Not to be bothered with.]